Making Virtual Worlds

Making Virtual Worlds

The past decade has seen phenomenal growth in the development and use of virtual worlds. In one of the most notable, Second Life, millions of people have created online avatars in order to play games, take classes, socialize, and conduct business transactions. Second Life offers a gathering point and the tools for people to create a new world online.

Too often neglected in popular and scholarly accounts of such groundbreaking new environments is the simple truth that,… (more)

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Book Details  


Publisher: Cornell University Press

Parent ISBN: 9780801447464

Page count: 176 pages

Language: English


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