Archaeogaming

Archaeogaming

Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. This book serves as a general introduction to "archaeogaming"; it describes the intersection… (more)

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Book Details  


Publisher: Berghahn Books (June 18, 2018)

Page count: 236 pages

Language: English


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